It's... Well... Kinda Rough
This area of though provides a really interesting perspective for the filmmaking world. The article is centered around the performing arts. (i.e. Theatre) but I think there is some key truths in the article that can be ported over into the realms of filmmaking. For instance, he speaks of the grit of theatre. To me he is referencing the texture that come with anything analog. The sound that comes with vinyls or the grain from a film photograph are perfect example of this texture found in other mediums. In filmmaking, the same grit, the same texture, a similar resonance, finish, or feel comes from various analog mediums since filmmaking incorporates them all. The grain of the film stock, the audio recorded through old style ribbon microphones, the specks of dirt and dust during projection, the whirring clatter of the projector speeding through grain filled frame after glorious frame - these are the aspects of film that equate to the "rough" theatre and they are traits that newer digital theatrical experiences try to emulate. And why is this?
Because the people love it. It's is so authentic and unapologetic. It bespeaks a crafting process and alludes to something more magical than crystal clear images of Chis Pratt's biceps (however stunning they might be.) The story feels like a story. It makes no effort to trick you with fandangled techno wizardry, rather it simply shows you a long time ago in a galaxy far away. I reference the original Star Wars here because - besides the fact that it was created in an era where real film was still being used - it also uses practical effects and models and animatronics to do something that today is basically a dying art in the age of computers. It was captivatingly unrealistic and that's the beauty of the rough theatre.